Ship Balances, AI + Ship Editor, and a Guide to Making Fleets

Ship Balances, AI + Ship Editor, and a Guide to Making Fleets

I hope everyone is having a wonderful summer (or winter for those of you down south)! We are hard at work in bringing a whole new progression system and UI upgrade to the game. Nothing to show just yet, but here are some fantastic BattleTabs content for you to enjoy. ๐Ÿ˜ƒ

Design โ€” BattleTabs Ship Balances

In this blog post, game designer Tom walks us through the process and thinking behind the ships, particularly when it comes to balancing ships. There is a lot to consider! ๐Ÿค”

BattleTabs Ship Balance

AI and a Ship Editor (fan project)

We are constantly asked to make an AI opponent, or a way for people to create their own ships. Awesome suggestions that we havenโ€™t been able to tackle with our tiny team. Fortunately, Moenen from our awesome community had taken it upon themselves to make a bot (and eventually a ship editor) for the game! It has just been released last Friday. You can download it here (PC/Mac), and follow the project along on GitHub (Unity). Fantastic stuff! ๐Ÿ™Œ

Beginnerโ€™s Guide to Making a Fleet

Flyspeck101 has created a beginnerโ€™s guide to creating a great custom fleet, going over important concepts of ship combinations and core strategies, with a handy summary to get you started. Read the guide here. ๐Ÿ˜‰

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