🤝 Friendly battles pay full now — and: does Mermaid need a nerf?

· BY [DEV]BRANDON
🤝 Friendly battles pay full now — and: does Mermaid need a nerf?

Hey Captains! A few things landed over the last couple of updates that I never properly wrote up.

🤝 Friendly battles pay properly now

Most of you play friendly far more than ranked, and it's always paid a fraction. Since v55.112, your first 5 full-length friendly battles each day pay full end-of-battle gold and Research Points.

📶 A dropped connection no longer costs you the turn

In v55.111 the turn timer stopped punishing brief hiccups, and reconnecting after a drop got much faster. (If you're still timing out on a stable connection, I want to hear about it.)

🔧 Smaller things

  • Shipyard: picking a livery in the SKINS tab now actually equips it (v55.113)
  • Ability shots highlight the tile a Loyal Defender redirects them to
  • Expedition fleets no longer set sail missing a ship
  • Error messages read like English instead of a stack trace

⚖️ Now a question for you: does Mermaid need a nerf?

@idonthavewings opened a thread begging for one. @ti37p reckons nerfing it would make it not worth using at all. @nitwit_blubber_oddment_tweak says just +1 cooldown. I haven't decided.

Weigh in there, or follow the debate in #🛟⎜design-council — it's open for everyone to read. Want a seat at that table? Say so in #⛵⎜battletabs and I'll add you to the Design Council role — ship balance here gets decided in public.

Thanks for playing 🫡

'- [DEV] Brandon


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